Living Skeleton

The following is a rough explanation copied from an old conversation. Details may be missing or outdated, and the formatting is incorrect. Living skeletons weren't originally made to be a species. The first ever necromancy spell was flawed, and when the skeletons came to life they were not under the necromancer's control so they just went back to living their lives They discovered that due to being revived with a spell, they still had magic powers, and they were able to reproduce via magic. The current living skeletons are somewhat different from the originals, though (mainly aesthetically.) Although the majority of them are still made of white bone, some of them are colorful. There's also the little glow in the eyes, and if they train to do it they can also make other light appendages, such as hair (but why do that when you can just buy a wig?)

QUESTION: do skeletons get fatigued or can recieve negative magic buffs that would affect living casters (sleep, dizziness, etc)? like if you cast blindness on a skeleton would they go blind despite not having physical eyes ANSWER: yeah, but since they haven't flesh it's just generally less effective. oh, also they're immune to necromancy attacks if a necromancer is like "attack that skeleton" their army'll just go "bih why would we attack ourselves wtf"